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Psychological Exploitation Games – KEITH BURGUN GAMES
Psychological Exploitation Games – KEITH BURGUN GAMES

Vague Patch Notes: There's more to Skinner boxes in MMOs than mere  repetition | Massively Overpowered
Vague Patch Notes: There's more to Skinner boxes in MMOs than mere repetition | Massively Overpowered

Top Tips for Idle Game Design | ironSource
Top Tips for Idle Game Design | ironSource

What's Inside Skinner's Box? - Twenty Sided
What's Inside Skinner's Box? - Twenty Sided

Crafting A Strong Core Loop — Mobile Free To Play
Crafting A Strong Core Loop — Mobile Free To Play

Skinner's Box and Video Games: How to Create Addictive Games - LevelSkip
Skinner's Box and Video Games: How to Create Addictive Games - LevelSkip

Leveraging Player Motivation Models to Increase App Engagement - Part 3 -  Liftoff
Leveraging Player Motivation Models to Increase App Engagement - Part 3 - Liftoff

Game Design Theory: Psychology of Feedback Loops and How to Make Them! -  Community Tutorials - DevForum | Roblox
Game Design Theory: Psychology of Feedback Loops and How to Make Them! - Community Tutorials - DevForum | Roblox

Compulsion loop - Wikipedia
Compulsion loop - Wikipedia

Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP
Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP

Top Tips for Idle Game Design | ironSource
Top Tips for Idle Game Design | ironSource

Media News: Penny Arcade - Extra Credits – The Skinner Box
Media News: Penny Arcade - Extra Credits – The Skinner Box

The scientists who make apps addictive | The Economist
The scientists who make apps addictive | The Economist

The psychology of retail WoW; The skinner box is real, and reprehensible.  (long post but very serious) : r/Asmongold
The psychology of retail WoW; The skinner box is real, and reprehensible. (long post but very serious) : r/Asmongold

Game Design: Internet Gaming Disorder | Omegathorion
Game Design: Internet Gaming Disorder | Omegathorion

What Can Mice Teach You About Game Design? | How to Make an RPG
What Can Mice Teach You About Game Design? | How to Make an RPG

Skinner Boxing - The Escapist
Skinner Boxing - The Escapist

Game Design: The Nature of Grinding | Omegathorion
Game Design: The Nature of Grinding | Omegathorion

Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP
Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP

Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP
Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP

Behaviorism|Skinner Box| Game Design
Behaviorism|Skinner Box| Game Design

The Future Of Gamification. The first time we see this famous… | by Rob  Peters | Medium
The Future Of Gamification. The first time we see this famous… | by Rob Peters | Medium

Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP
Gaming in a Skinner Box: Roguelikes and Psychology | SUPERJUMP